In the case of No Man’s Sky, it’s actually coming to iPad and Mac, and it will be the first title to support MetalFX Upscaling. It said that No Man’s Sky, Grid Legends, and Resident Evil Village will be coming to Mac this year. Those new features are exciting for developers, but Apple also mustered a few game announcements. Apple says it “minimizes wait time by providing a more direct path from storage to the GPU.” This is likely similar to Microsoft’s DirectStorage and AMD’s Smart Access Storage, which leverage GPU file decompression to get loading times as low as 1 second. We don’t know much about the new Fast Resource Loading API, which is said to bring faster game loading times to games. Fitbit Versa 3ĩ Apple products we’re expecting in 2023: iPhone 15, M2 Mac Pro, and more
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